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author | Matt Graeber <mattgraeber@gmail.com> | 2015-12-15 11:55:47 -0800 |
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committer | Matt Graeber <mattgraeber@gmail.com> | 2015-12-15 11:55:47 -0800 |
commit | f70c63f9d53167299404db582bc0a8acc96a661b (patch) | |
tree | 83c9da818fe705bec7330147e1c002184701f4b2 /CodeExecution/Invoke-DllInjection.ps1 | |
parent | f6e032c3b14dd6433587c50a4fafcb43e5e18413 (diff) | |
download | PowerSploit-f70c63f9d53167299404db582bc0a8acc96a661b.tar.gz PowerSploit-f70c63f9d53167299404db582bc0a8acc96a661b.zip |
Invoke-WmiCommand is now PSv2 compatible
This bug fix addresses issue #96. As much as a hate dropping files to
disk, this was the easiest way to preserve objects in PSv2+. If someone
want to implement the [de]serialization themselves and keep everything
in memory, please submit a PR.
Diffstat (limited to 'CodeExecution/Invoke-DllInjection.ps1')
0 files changed, 0 insertions, 0 deletions