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Diffstat (limited to 'CodeExecution/DemoReflectiveDLL/DemoDLL')
-rw-r--r--CodeExecution/DemoReflectiveDLL/DemoDLL/DemoDLL.cpp60
-rw-r--r--CodeExecution/DemoReflectiveDLL/DemoDLL/DemoDLL.h17
-rw-r--r--CodeExecution/DemoReflectiveDLL/DemoDLL/DemoDLL.vcxproj167
-rw-r--r--CodeExecution/DemoReflectiveDLL/DemoDLL/DemoDLL.vcxproj.filters42
-rw-r--r--CodeExecution/DemoReflectiveDLL/DemoDLL/DemoDLL.vcxproj.user3
-rw-r--r--CodeExecution/DemoReflectiveDLL/DemoDLL/ReadMe.txt40
-rw-r--r--CodeExecution/DemoReflectiveDLL/DemoDLL/dllmain.cpp19
-rw-r--r--CodeExecution/DemoReflectiveDLL/DemoDLL/stdafx.cpp8
-rw-r--r--CodeExecution/DemoReflectiveDLL/DemoDLL/stdafx.h20
-rw-r--r--CodeExecution/DemoReflectiveDLL/DemoDLL/targetver.h8
10 files changed, 0 insertions, 384 deletions
diff --git a/CodeExecution/DemoReflectiveDLL/DemoDLL/DemoDLL.cpp b/CodeExecution/DemoReflectiveDLL/DemoDLL/DemoDLL.cpp
deleted file mode 100644
index 61380d3..0000000
--- a/CodeExecution/DemoReflectiveDLL/DemoDLL/DemoDLL.cpp
+++ /dev/null
@@ -1,60 +0,0 @@
-// DemoDLL.cpp : Defines the exported functions for the DLL application.
-//
-
-#include "stdafx.h"
-#include "DemoDLL.h"
-
-using namespace std;
-
-
-extern "C" __declspec( dllexport ) char* StringFunc()
-{
- ostream *outputStream = NULL;
-
- //If you want to output to cout, simply set outputStream to &cout. This allows you to write a program that can switch between outputting to string or to cout.
- //outputStream = &cout;
-
- ostringstream *stringStream = new ostringstream();
- outputStream = stringStream;
-
- (*outputStream) << "String DLL function is working" << endl << endl;
-
- string output = (*stringStream).str();
- const char* outputStr = output.c_str();
-
- char* out = new char[output.size()+1];
- strcpy(out, outputStr);
- out[output.size()] = '\0';
-
-
- return out;
-}
-
-extern "C" __declspec( dllexport ) void VoidFunc()
-{
- printf("Void DLL function is working, using printf to display. You will only see this if you run locally.\n\n");
- return;
-}
-
-extern "C" __declspec( dllexport ) wchar_t* WStringFunc()
-{
- wostream *outputStream = NULL;
-
- //If you want to output to wcout, simply set outputStream to &cout. This allows you to write a program that can switch between outputting to wstring or to wcout.
- outputStream = &wcout;
-
- wostringstream *stringStream = new wostringstream();
- outputStream = stringStream;
-
- (*outputStream) << L"WString DLL function is working" << endl << endl;
-
- wstring output = (*stringStream).str();
- const wchar_t* outputStr = output.c_str();
-
- wchar_t* out = new wchar_t[output.size()+1];
- wcscpy(out, outputStr);
- out[output.size()] = '\0';
-
-
- return out;
-} \ No newline at end of file
diff --git a/CodeExecution/DemoReflectiveDLL/DemoDLL/DemoDLL.h b/CodeExecution/DemoReflectiveDLL/DemoDLL/DemoDLL.h
deleted file mode 100644
index 2cb11a0..0000000
--- a/CodeExecution/DemoReflectiveDLL/DemoDLL/DemoDLL.h
+++ /dev/null
@@ -1,17 +0,0 @@
-// The following ifdef block is the standard way of creating macros which make exporting
-// from a DLL simpler. All files within this DLL are compiled with the DEMODLL_EXPORTS
-// symbol defined on the command line. This symbol should not be defined on any project
-// that uses this DLL. This way any other project whose source files include this file see
-// DEMODLL_API functions as being imported from a DLL, whereas this DLL sees symbols
-// defined with this macro as being exported.
-#ifdef DEMODLL_EXPORTS
-#define DEMODLL_API __declspec(dllexport)
-#else
-#define DEMODLL_API __declspec(dllimport)
-#endif
-
-using namespace std;
-
-extern "C" __declspec( dllexport ) char* StringFunc();
-extern "C" __declspec( dllexport ) void VoidFunc();
-extern "C" __declspec( dllexport ) wchar_t* WStringFunc(); \ No newline at end of file
diff --git a/CodeExecution/DemoReflectiveDLL/DemoDLL/DemoDLL.vcxproj b/CodeExecution/DemoReflectiveDLL/DemoDLL/DemoDLL.vcxproj
deleted file mode 100644
index 788891f..0000000
--- a/CodeExecution/DemoReflectiveDLL/DemoDLL/DemoDLL.vcxproj
+++ /dev/null
@@ -1,167 +0,0 @@
-<?xml version="1.0" encoding="utf-8"?>
-<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <ItemGroup Label="ProjectConfigurations">
- <ProjectConfiguration Include="Debug|Win32">
- <Configuration>Debug</Configuration>
- <Platform>Win32</Platform>
- </ProjectConfiguration>
- <ProjectConfiguration Include="Debug|x64">
- <Configuration>Debug</Configuration>
- <Platform>x64</Platform>
- </ProjectConfiguration>
- <ProjectConfiguration Include="Release|Win32">
- <Configuration>Release</Configuration>
- <Platform>Win32</Platform>
- </ProjectConfiguration>
- <ProjectConfiguration Include="Release|x64">
- <Configuration>Release</Configuration>
- <Platform>x64</Platform>
- </ProjectConfiguration>
- </ItemGroup>
- <PropertyGroup Label="Globals">
- <ProjectGuid>{F4F1D8EF-4069-40F3-9AAB-F75BAD26CBBA}</ProjectGuid>
- <Keyword>Win32Proj</Keyword>
- <RootNamespace>DemoDLL</RootNamespace>
- </PropertyGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
- <ConfigurationType>DynamicLibrary</ConfigurationType>
- <UseDebugLibraries>true</UseDebugLibraries>
- <CharacterSet>Unicode</CharacterSet>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
- <ConfigurationType>DynamicLibrary</ConfigurationType>
- <UseDebugLibraries>true</UseDebugLibraries>
- <CharacterSet>Unicode</CharacterSet>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
- <ConfigurationType>DynamicLibrary</ConfigurationType>
- <UseDebugLibraries>false</UseDebugLibraries>
- <WholeProgramOptimization>true</WholeProgramOptimization>
- <CharacterSet>Unicode</CharacterSet>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
- <ConfigurationType>DynamicLibrary</ConfigurationType>
- <UseDebugLibraries>false</UseDebugLibraries>
- <WholeProgramOptimization>true</WholeProgramOptimization>
- <CharacterSet>Unicode</CharacterSet>
- </PropertyGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
- <ImportGroup Label="ExtensionSettings">
- </ImportGroup>
- <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- </ImportGroup>
- <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- </ImportGroup>
- <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- </ImportGroup>
- <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- </ImportGroup>
- <PropertyGroup Label="UserMacros" />
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
- <LinkIncremental>true</LinkIncremental>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
- <LinkIncremental>true</LinkIncremental>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
- <LinkIncremental>false</LinkIncremental>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
- <LinkIncremental>false</LinkIncremental>
- </PropertyGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
- <ClCompile>
- <PrecompiledHeader>Use</PrecompiledHeader>
- <WarningLevel>Level3</WarningLevel>
- <Optimization>Disabled</Optimization>
- <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;DEMODLL_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- </ClCompile>
- <Link>
- <SubSystem>Windows</SubSystem>
- <GenerateDebugInformation>true</GenerateDebugInformation>
- </Link>
- </ItemDefinitionGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
- <ClCompile>
- <PrecompiledHeader>Use</PrecompiledHeader>
- <WarningLevel>Level3</WarningLevel>
- <Optimization>Disabled</Optimization>
- <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;DEMODLL_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- </ClCompile>
- <Link>
- <SubSystem>Windows</SubSystem>
- <GenerateDebugInformation>true</GenerateDebugInformation>
- </Link>
- </ItemDefinitionGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
- <ClCompile>
- <WarningLevel>Level3</WarningLevel>
- <PrecompiledHeader>Use</PrecompiledHeader>
- <Optimization>MaxSpeed</Optimization>
- <FunctionLevelLinking>true</FunctionLevelLinking>
- <IntrinsicFunctions>true</IntrinsicFunctions>
- <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;DEMODLL_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- </ClCompile>
- <Link>
- <SubSystem>Windows</SubSystem>
- <GenerateDebugInformation>true</GenerateDebugInformation>
- <EnableCOMDATFolding>true</EnableCOMDATFolding>
- <OptimizeReferences>true</OptimizeReferences>
- </Link>
- </ItemDefinitionGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
- <ClCompile>
- <WarningLevel>Level3</WarningLevel>
- <PrecompiledHeader>Use</PrecompiledHeader>
- <Optimization>MaxSpeed</Optimization>
- <FunctionLevelLinking>true</FunctionLevelLinking>
- <IntrinsicFunctions>true</IntrinsicFunctions>
- <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;DEMODLL_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- </ClCompile>
- <Link>
- <SubSystem>Windows</SubSystem>
- <GenerateDebugInformation>true</GenerateDebugInformation>
- <EnableCOMDATFolding>true</EnableCOMDATFolding>
- <OptimizeReferences>true</OptimizeReferences>
- </Link>
- </ItemDefinitionGroup>
- <ItemGroup>
- <None Include="ReadMe.txt" />
- </ItemGroup>
- <ItemGroup>
- <ClInclude Include="DemoDLL.h" />
- <ClInclude Include="stdafx.h" />
- <ClInclude Include="targetver.h" />
- </ItemGroup>
- <ItemGroup>
- <ClCompile Include="DemoDLL.cpp" />
- <ClCompile Include="dllmain.cpp">
- <CompileAsManaged Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</CompileAsManaged>
- <CompileAsManaged Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</CompileAsManaged>
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
- </PrecompiledHeader>
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
- </PrecompiledHeader>
- <CompileAsManaged Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</CompileAsManaged>
- <CompileAsManaged Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</CompileAsManaged>
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
- </PrecompiledHeader>
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
- </PrecompiledHeader>
- </ClCompile>
- <ClCompile Include="stdafx.cpp">
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
- </ClCompile>
- </ItemGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
- <ImportGroup Label="ExtensionTargets">
- </ImportGroup>
-</Project> \ No newline at end of file
diff --git a/CodeExecution/DemoReflectiveDLL/DemoDLL/DemoDLL.vcxproj.filters b/CodeExecution/DemoReflectiveDLL/DemoDLL/DemoDLL.vcxproj.filters
deleted file mode 100644
index 40f585c..0000000
--- a/CodeExecution/DemoReflectiveDLL/DemoDLL/DemoDLL.vcxproj.filters
+++ /dev/null
@@ -1,42 +0,0 @@
-<?xml version="1.0" encoding="utf-8"?>
-<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <ItemGroup>
- <Filter Include="Source Files">
- <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
- <Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
- </Filter>
- <Filter Include="Header Files">
- <UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
- <Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
- </Filter>
- <Filter Include="Resource Files">
- <UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
- <Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
- </Filter>
- </ItemGroup>
- <ItemGroup>
- <None Include="ReadMe.txt" />
- </ItemGroup>
- <ItemGroup>
- <ClInclude Include="stdafx.h">
- <Filter>Header Files</Filter>
- </ClInclude>
- <ClInclude Include="targetver.h">
- <Filter>Header Files</Filter>
- </ClInclude>
- <ClInclude Include="DemoDLL.h">
- <Filter>Header Files</Filter>
- </ClInclude>
- </ItemGroup>
- <ItemGroup>
- <ClCompile Include="stdafx.cpp">
- <Filter>Source Files</Filter>
- </ClCompile>
- <ClCompile Include="DemoDLL.cpp">
- <Filter>Source Files</Filter>
- </ClCompile>
- <ClCompile Include="dllmain.cpp">
- <Filter>Source Files</Filter>
- </ClCompile>
- </ItemGroup>
-</Project> \ No newline at end of file
diff --git a/CodeExecution/DemoReflectiveDLL/DemoDLL/DemoDLL.vcxproj.user b/CodeExecution/DemoReflectiveDLL/DemoDLL/DemoDLL.vcxproj.user
deleted file mode 100644
index ace9a86..0000000
--- a/CodeExecution/DemoReflectiveDLL/DemoDLL/DemoDLL.vcxproj.user
+++ /dev/null
@@ -1,3 +0,0 @@
-<?xml version="1.0" encoding="utf-8"?>
-<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
-</Project> \ No newline at end of file
diff --git a/CodeExecution/DemoReflectiveDLL/DemoDLL/ReadMe.txt b/CodeExecution/DemoReflectiveDLL/DemoDLL/ReadMe.txt
deleted file mode 100644
index 0edff7b..0000000
--- a/CodeExecution/DemoReflectiveDLL/DemoDLL/ReadMe.txt
+++ /dev/null
@@ -1,40 +0,0 @@
-========================================================================
- DYNAMIC LINK LIBRARY : DemoDLL Project Overview
-========================================================================
-
-AppWizard has created this DemoDLL DLL for you.
-
-This file contains a summary of what you will find in each of the files that
-make up your DemoDLL application.
-
-
-DemoDLL.vcxproj
- This is the main project file for VC++ projects generated using an Application Wizard.
- It contains information about the version of Visual C++ that generated the file, and
- information about the platforms, configurations, and project features selected with the
- Application Wizard.
-
-DemoDLL.vcxproj.filters
- This is the filters file for VC++ projects generated using an Application Wizard.
- It contains information about the association between the files in your project
- and the filters. This association is used in the IDE to show grouping of files with
- similar extensions under a specific node (for e.g. ".cpp" files are associated with the
- "Source Files" filter).
-
-DemoDLL.cpp
- This is the main DLL source file.
-
-/////////////////////////////////////////////////////////////////////////////
-Other standard files:
-
-StdAfx.h, StdAfx.cpp
- These files are used to build a precompiled header (PCH) file
- named DemoDLL.pch and a precompiled types file named StdAfx.obj.
-
-/////////////////////////////////////////////////////////////////////////////
-Other notes:
-
-AppWizard uses "TODO:" comments to indicate parts of the source code you
-should add to or customize.
-
-/////////////////////////////////////////////////////////////////////////////
diff --git a/CodeExecution/DemoReflectiveDLL/DemoDLL/dllmain.cpp b/CodeExecution/DemoReflectiveDLL/DemoDLL/dllmain.cpp
deleted file mode 100644
index 69b5891..0000000
--- a/CodeExecution/DemoReflectiveDLL/DemoDLL/dllmain.cpp
+++ /dev/null
@@ -1,19 +0,0 @@
-// dllmain.cpp : Defines the entry point for the DLL application.
-#include "stdafx.h"
-
-BOOL APIENTRY DllMain( HMODULE hModule,
- DWORD ul_reason_for_call,
- LPVOID lpReserved
- )
-{
- switch (ul_reason_for_call)
- {
- case DLL_PROCESS_ATTACH:
- case DLL_THREAD_ATTACH:
- case DLL_THREAD_DETACH:
- case DLL_PROCESS_DETACH:
- break;
- }
- return TRUE;
-}
-
diff --git a/CodeExecution/DemoReflectiveDLL/DemoDLL/stdafx.cpp b/CodeExecution/DemoReflectiveDLL/DemoDLL/stdafx.cpp
deleted file mode 100644
index f18a679..0000000
--- a/CodeExecution/DemoReflectiveDLL/DemoDLL/stdafx.cpp
+++ /dev/null
@@ -1,8 +0,0 @@
-// stdafx.cpp : source file that includes just the standard includes
-// DemoDLL.pch will be the pre-compiled header
-// stdafx.obj will contain the pre-compiled type information
-
-#include "stdafx.h"
-
-// TODO: reference any additional headers you need in STDAFX.H
-// and not in this file
diff --git a/CodeExecution/DemoReflectiveDLL/DemoDLL/stdafx.h b/CodeExecution/DemoReflectiveDLL/DemoDLL/stdafx.h
deleted file mode 100644
index a67fe85..0000000
--- a/CodeExecution/DemoReflectiveDLL/DemoDLL/stdafx.h
+++ /dev/null
@@ -1,20 +0,0 @@
-// stdafx.h : include file for standard system include files,
-// or project specific include files that are used frequently, but
-// are changed infrequently
-//
-
-#pragma once
-
-#include "targetver.h"
-
-#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
-// Windows Header Files:
-#include <windows.h>
-#include <string>
-#include <ostream>
-#include <sstream>
-#include <iostream>
-
-
-
-// TODO: reference additional headers your program requires here
diff --git a/CodeExecution/DemoReflectiveDLL/DemoDLL/targetver.h b/CodeExecution/DemoReflectiveDLL/DemoDLL/targetver.h
deleted file mode 100644
index 87c0086..0000000
--- a/CodeExecution/DemoReflectiveDLL/DemoDLL/targetver.h
+++ /dev/null
@@ -1,8 +0,0 @@
-#pragma once
-
-// Including SDKDDKVer.h defines the highest available Windows platform.
-
-// If you wish to build your application for a previous Windows platform, include WinSDKVer.h and
-// set the _WIN32_WINNT macro to the platform you wish to support before including SDKDDKVer.h.
-
-#include <SDKDDKVer.h>