From dfec277813bfbc956dcac45345a9158093d68343 Mon Sep 17 00:00:00 2001 From: Matt Graeber Date: Fri, 31 May 2013 19:35:26 -0400 Subject: Added Invoke-ReflectivePEInjection Another awesome addition from Joe Bialek. Invoke-ReflectivePEInjection is a vast improvement over Invoke-ReflectiveDllInjection. It adds the following features: * Now supports loading exe files in memory * Supports reflective dll injection into a remote process * Additional sample Visual Studio solutions --- .../ExeToInjectInTo/ExeToInjectInTo.sln | 20 +++++ .../ExeToInjectInTo/ExeToInjectInTo.cpp | 16 ++++ .../ExeToInjectInTo/ExeToInjectInTo.vcxproj | 95 ++++++++++++++++++++++ .../ExeToInjectInTo.vcxproj.filters | 36 ++++++++ .../ExeToInjectInTo/ExeToInjectInTo/ReadMe.txt | 40 +++++++++ .../ExeToInjectInTo/ExeToInjectInTo/stdafx.cpp | 8 ++ .../ExeToInjectInTo/ExeToInjectInTo/stdafx.h | 15 ++++ .../ExeToInjectInTo/ExeToInjectInTo/targetver.h | 8 ++ 8 files changed, 238 insertions(+) create mode 100644 CodeExecution/Invoke-ReflectivePEInjection_Resources/ExeToInjectInTo/ExeToInjectInTo.sln create mode 100644 CodeExecution/Invoke-ReflectivePEInjection_Resources/ExeToInjectInTo/ExeToInjectInTo/ExeToInjectInTo.cpp create mode 100644 CodeExecution/Invoke-ReflectivePEInjection_Resources/ExeToInjectInTo/ExeToInjectInTo/ExeToInjectInTo.vcxproj create mode 100644 CodeExecution/Invoke-ReflectivePEInjection_Resources/ExeToInjectInTo/ExeToInjectInTo/ExeToInjectInTo.vcxproj.filters create mode 100644 CodeExecution/Invoke-ReflectivePEInjection_Resources/ExeToInjectInTo/ExeToInjectInTo/ReadMe.txt create mode 100644 CodeExecution/Invoke-ReflectivePEInjection_Resources/ExeToInjectInTo/ExeToInjectInTo/stdafx.cpp create mode 100644 CodeExecution/Invoke-ReflectivePEInjection_Resources/ExeToInjectInTo/ExeToInjectInTo/stdafx.h create mode 100644 CodeExecution/Invoke-ReflectivePEInjection_Resources/ExeToInjectInTo/ExeToInjectInTo/targetver.h (limited to 'CodeExecution/Invoke-ReflectivePEInjection_Resources/ExeToInjectInTo') diff --git a/CodeExecution/Invoke-ReflectivePEInjection_Resources/ExeToInjectInTo/ExeToInjectInTo.sln b/CodeExecution/Invoke-ReflectivePEInjection_Resources/ExeToInjectInTo/ExeToInjectInTo.sln new file mode 100644 index 0000000..864683a --- /dev/null +++ b/CodeExecution/Invoke-ReflectivePEInjection_Resources/ExeToInjectInTo/ExeToInjectInTo.sln @@ -0,0 +1,20 @@ + +Microsoft Visual Studio Solution File, Format Version 12.00 +# Visual Studio 2012 +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ExeToInjectInTo", "ExeToInjectInTo\ExeToInjectInTo.vcxproj", "{B9FD99EA-9BD2-4A39-A367-C16B680B41F3}" +EndProject +Global + GlobalSection(SolutionConfigurationPlatforms) = preSolution + Debug|Win32 = Debug|Win32 + Release|Win32 = Release|Win32 + EndGlobalSection + GlobalSection(ProjectConfigurationPlatforms) = postSolution + {B9FD99EA-9BD2-4A39-A367-C16B680B41F3}.Debug|Win32.ActiveCfg = Debug|Win32 + {B9FD99EA-9BD2-4A39-A367-C16B680B41F3}.Debug|Win32.Build.0 = Debug|Win32 + {B9FD99EA-9BD2-4A39-A367-C16B680B41F3}.Release|Win32.ActiveCfg = Release|Win32 + {B9FD99EA-9BD2-4A39-A367-C16B680B41F3}.Release|Win32.Build.0 = Release|Win32 + EndGlobalSection + GlobalSection(SolutionProperties) = preSolution + HideSolutionNode = FALSE + EndGlobalSection +EndGlobal diff --git a/CodeExecution/Invoke-ReflectivePEInjection_Resources/ExeToInjectInTo/ExeToInjectInTo/ExeToInjectInTo.cpp b/CodeExecution/Invoke-ReflectivePEInjection_Resources/ExeToInjectInTo/ExeToInjectInTo/ExeToInjectInTo.cpp new file mode 100644 index 0000000..c19541b --- /dev/null +++ b/CodeExecution/Invoke-ReflectivePEInjection_Resources/ExeToInjectInTo/ExeToInjectInTo/ExeToInjectInTo.cpp @@ -0,0 +1,16 @@ +// ExeToInjectInTo.cpp : Defines the entry point for the console application. +// + +#include "stdafx.h" +#include + +using namespace std; + +int _tmain(int argc, _TCHAR* argv[]) +{ + printf("Press enter to close.\n"); + getchar(); + + return 0; +} + diff --git a/CodeExecution/Invoke-ReflectivePEInjection_Resources/ExeToInjectInTo/ExeToInjectInTo/ExeToInjectInTo.vcxproj b/CodeExecution/Invoke-ReflectivePEInjection_Resources/ExeToInjectInTo/ExeToInjectInTo/ExeToInjectInTo.vcxproj new file mode 100644 index 0000000..dd3e57d --- /dev/null +++ b/CodeExecution/Invoke-ReflectivePEInjection_Resources/ExeToInjectInTo/ExeToInjectInTo/ExeToInjectInTo.vcxproj @@ -0,0 +1,95 @@ + + + + + Debug + Win32 + + + Release + Win32 + + + + {B9FD99EA-9BD2-4A39-A367-C16B680B41F3} + Win32Proj + ExeToInjectInTo + + + + Application + true + v110 + Unicode + + + Application + false + v110 + true + Unicode + + + + + + + + + + + + + true + + + false + + + + Use + Level3 + Disabled + WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions) + true + + + Console + true + + + + + Level3 + Use + MaxSpeed + true + true + WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions) + true + + + Console + true + true + true + + + + + + + + + + + + + Create + Create + + + + + + \ No newline at end of file diff --git a/CodeExecution/Invoke-ReflectivePEInjection_Resources/ExeToInjectInTo/ExeToInjectInTo/ExeToInjectInTo.vcxproj.filters b/CodeExecution/Invoke-ReflectivePEInjection_Resources/ExeToInjectInTo/ExeToInjectInTo/ExeToInjectInTo.vcxproj.filters new file mode 100644 index 0000000..3ec31be --- /dev/null +++ b/CodeExecution/Invoke-ReflectivePEInjection_Resources/ExeToInjectInTo/ExeToInjectInTo/ExeToInjectInTo.vcxproj.filters @@ -0,0 +1,36 @@ + + + + + {4FC737F1-C7A5-4376-A066-2A32D752A2FF} + cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx + + + {93995380-89BD-4b04-88EB-625FBE52EBFB} + h;hpp;hxx;hm;inl;inc;xsd + + + {67DA6AB6-F800-4c08-8B7A-83BB121AAD01} + rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms + + + + + + + + Header Files + + + Header Files + + + + + Source Files + + + Source Files + + + \ No newline at end of file diff --git a/CodeExecution/Invoke-ReflectivePEInjection_Resources/ExeToInjectInTo/ExeToInjectInTo/ReadMe.txt b/CodeExecution/Invoke-ReflectivePEInjection_Resources/ExeToInjectInTo/ExeToInjectInTo/ReadMe.txt new file mode 100644 index 0000000..3697163 --- /dev/null +++ b/CodeExecution/Invoke-ReflectivePEInjection_Resources/ExeToInjectInTo/ExeToInjectInTo/ReadMe.txt @@ -0,0 +1,40 @@ +======================================================================== + CONSOLE APPLICATION : ExeToInjectInTo Project Overview +======================================================================== + +AppWizard has created this ExeToInjectInTo application for you. + +This file contains a summary of what you will find in each of the files that +make up your ExeToInjectInTo application. + + +ExeToInjectInTo.vcxproj + This is the main project file for VC++ projects generated using an Application Wizard. + It contains information about the version of Visual C++ that generated the file, and + information about the platforms, configurations, and project features selected with the + Application Wizard. + +ExeToInjectInTo.vcxproj.filters + This is the filters file for VC++ projects generated using an Application Wizard. + It contains information about the association between the files in your project + and the filters. This association is used in the IDE to show grouping of files with + similar extensions under a specific node (for e.g. ".cpp" files are associated with the + "Source Files" filter). + +ExeToInjectInTo.cpp + This is the main application source file. + +///////////////////////////////////////////////////////////////////////////// +Other standard files: + +StdAfx.h, StdAfx.cpp + These files are used to build a precompiled header (PCH) file + named ExeToInjectInTo.pch and a precompiled types file named StdAfx.obj. + +///////////////////////////////////////////////////////////////////////////// +Other notes: + +AppWizard uses "TODO:" comments to indicate parts of the source code you +should add to or customize. + +///////////////////////////////////////////////////////////////////////////// diff --git a/CodeExecution/Invoke-ReflectivePEInjection_Resources/ExeToInjectInTo/ExeToInjectInTo/stdafx.cpp b/CodeExecution/Invoke-ReflectivePEInjection_Resources/ExeToInjectInTo/ExeToInjectInTo/stdafx.cpp new file mode 100644 index 0000000..20978bb --- /dev/null +++ b/CodeExecution/Invoke-ReflectivePEInjection_Resources/ExeToInjectInTo/ExeToInjectInTo/stdafx.cpp @@ -0,0 +1,8 @@ +// stdafx.cpp : source file that includes just the standard includes +// ExeToInjectInTo.pch will be the pre-compiled header +// stdafx.obj will contain the pre-compiled type information + +#include "stdafx.h" + +// TODO: reference any additional headers you need in STDAFX.H +// and not in this file diff --git a/CodeExecution/Invoke-ReflectivePEInjection_Resources/ExeToInjectInTo/ExeToInjectInTo/stdafx.h b/CodeExecution/Invoke-ReflectivePEInjection_Resources/ExeToInjectInTo/ExeToInjectInTo/stdafx.h new file mode 100644 index 0000000..b005a83 --- /dev/null +++ b/CodeExecution/Invoke-ReflectivePEInjection_Resources/ExeToInjectInTo/ExeToInjectInTo/stdafx.h @@ -0,0 +1,15 @@ +// stdafx.h : include file for standard system include files, +// or project specific include files that are used frequently, but +// are changed infrequently +// + +#pragma once + +#include "targetver.h" + +#include +#include + + + +// TODO: reference additional headers your program requires here diff --git a/CodeExecution/Invoke-ReflectivePEInjection_Resources/ExeToInjectInTo/ExeToInjectInTo/targetver.h b/CodeExecution/Invoke-ReflectivePEInjection_Resources/ExeToInjectInTo/ExeToInjectInTo/targetver.h new file mode 100644 index 0000000..87c0086 --- /dev/null +++ b/CodeExecution/Invoke-ReflectivePEInjection_Resources/ExeToInjectInTo/ExeToInjectInTo/targetver.h @@ -0,0 +1,8 @@ +#pragma once + +// Including SDKDDKVer.h defines the highest available Windows platform. + +// If you wish to build your application for a previous Windows platform, include WinSDKVer.h and +// set the _WIN32_WINNT macro to the platform you wish to support before including SDKDDKVer.h. + +#include -- cgit v1.2.3